Re: How can you tell if your using 3d acceleration (in OpenGL)?


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Posted by Kelvin McDowell from a3a40755.sympatico.bconnected.net (209.53.4.93)on March 21, 1999 at 23:10:56:

In Reply to: How can you tell if your using 3d acceleration (in OpenGL)? posted by FrontRunner on March 21, 1999 at 15:54:05:

Use glGetString(GL_VENDOR). The software render is something along the lines of "Microsoft Generic".
You need to wglMakeCurrent(valid OpenGL context) before you can call glGetString().

Kelvin


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